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RealityCapture Community Spotlight | Sizzle Reel

RealityCapture Community Spotlight | Sizzle Reel

NEW Release: RealityCapture 1.2. Tarasque Highlights


Capturing Reality is Joining Epic Games

RealityCapture is Photogrammetry software application for Windows, which enables you to create ultra-realistic 3D models from a set of images and/or laser scans.

RealityCapture is a general-purpose fully-featured photogrammetry software for creating virtual reality scenes, textured 3D meshes, orthographic projections and much more from images and/or laser scans completely automatically.

REALITYCAPTURE ENTERPRISE

  • Perpetual license
  • Offline use
  • Unlimited number of images and laser scans.
  • Floating possibility
  • CLI Scripting


 

RealityCapture is the state-of-the-art photogrammetry software solution that is changing the industry. It is currently the fastest solution on the market, which brings effectivity to your work and allows you to focus on your targets.

Features

  • Import Photos/Video
  • Import Laser Scans
  • Merging photos with laser scans
  • Triangular watertight meshes
  • Importing of custom meshes and UV maps
  • Coloring/Texturing
  • Normal and Displacement Maps
  • Re-projecting textures from high poly to low poly model
  • Control points and geo-referencing
  • Automatic markers detection
  • Ortho-projections/Mapping
  • Generation of DSM/DTM
  • Distance, Area and Volume Measurements
  • Command Line Interface


View massive meshes directly in RealityCapture

Meshes of large objects such as buildings can be huge. Previously, RealityCapture¡¯s ability to render massive objects like this maxed out at 40 million triangles.

Thanks to new enhancements we¡¯ve made to the 3D renderer, you can now view meshes of hundreds of millions of triangles directly in the RealityCapture viewport—depending on the power of your workstation¡¯s CPU, GPU, and VRAM, of course.

What¡¯s more, cleaning up these large-scale models is now easier, because the model won¡¯t switch to a dense point cloud view once the mesh exceeds 40 million triangles.

Faster photogrammetry processing

It¡¯s now much faster to convert your photos into a mesh—and the larger the dataset, the greater the speedup.

Those working with smaller datasets of up to 200 photos can expect processing time to be around 20% faster. For anyone working with larger datasets of around 10,000 photos—particularly on powerful professional machines—it¡¯s possible to achieve results that are up to 80% faster.

RealityCapture can now more efficiently harness the power of multicore CPUs in the reconstruction process—expect the best results on CPUs with more than 64 threads.

Sharper details and smoother export

We¡¯ve also made a bunch of improvements under the hood for this release that will provide more accurate textures, help avoid losing data in cache crashes, ensure smoother export to other tools, and suppress pop-ups when RealityCapture is running in headless mode.

 
















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